I'm working on a new project, a Key-Value database capability for SL. I'll appreciate any feedback, interest, or comments. I'm not sure at this point if I'll just publish everything I know, or offer a service, or what. Anyway, if interested please let me know ... and pass it on. Thanks!
his is the first in a series of articles explaining the goals of the Game of Second Life, with a focus on the available ways of leveling up. It is important to be aware that Second Life is a very complex “world”, and there are very many different paths to reaching the top, or 24th Level.
Joshewa Daniels asked about a way to display a desired number from an array of numbers in a texture. This means, of course, that one needs to calculate the offsets and scales. I don't really know how to do that, but I know how to figure it out. Here's how I do it. Joshewa has... Continue Reading →
The Linden Scripting Language, LSL, has two aspects that are a bit unlike other languages you may know, events, and states. We've had a brief Introduction to Events: now let's talk about states. One of the essential aspects of any programming or scripting language is the ability to make a decision. This is usually provided... Continue Reading →