There is a well-known script fragment called warpPos, which moves an object a long distance quickly, exploiting an interesting property of llSetPrimitiveParams. My purpose here is to analyze warppos, test it, possibly improve it. The usual non-physical way of positioning an object might use llSetPos. But llSetPos is limited to ten meters of motion. If... Continue Reading →
Turning Down What I Asked For …
Way last August, I made what I still think was a brilliant proposal to the New Citizens Inc board of directors, who were in the middle of a difficult transition to a new board. As far as I'm aware, historically, NCI has had most of its building done by the most senior people, and if... Continue Reading →
Why Do I Do This?
Why do I do what I do in this odd world? I've been wondering that myself. Dizzi and I close our days quite often with a sisterly chat at about 9 PM my time and 2 AM her time. Don't ask me why she stays up that late: I certainly wouldn't. We talk about our... Continue Reading →
Refactoring IX: Wait!!! This Just In!
Wait! Check the comments on Refactoring V! (Dizzi phones in long distance) I think the ideal animation on a leg (assuming it takes a finite time to do it and may happen between two frames of display at 50 Hz) is to make the new leg position visible first, then immediately delete the old position... Continue Reading →
Refactoring VIII: Real Close Now …
Here I am looking for some privacy behind my electric fence. I'm going to push this leg-list idea just a bit further, then we'll see if we like it. Remember that the data looks like this: integer LF2 = 9; integer LF3 = 7; integer LF4 = 4; integer LF5 = 8; integer LF_STAND =... Continue Reading →